After weeks of ineffectual heavy orbital bombarding of the colonized planet in hope of exterminating the unknown alien race, the Imperial Navy made their choice of saving the remnants of the badly beaten colony and evacuating all the personnel off the planet. The XVI Penal Battalion, made-up from the dregs of the Imperial Guard serving the colonization, was sent to shield the Imperial Navy's withdrawal from the harsh planet, while the vile horde of dreadful aliens were over-running the Imperial colony.
It goes without saying that the swarming horde butchered the weakly equipped battalion, who lacked both discipline and courage. While all of his comrades were torn to bloody pieces, Sergi, after being seriously wounded, cunningly played dead in the bottom of pile of his brothers' corpses, hoping that the Xenos wouldn't smell him.
After the slightly succesful withdrawal, the Imperial Navy did their final call and decided to vaporize the thin atmosphere of the small Death World, making sure that the Xenos - and the humans left behind - were to be destroyed.
How Sergi survived the complete destruction of the planet, the records don't tell...
|+ Brother Sergi of the XVI Penal Battalion +|
|"Laurel and Hardy"|
Sergi is a cunning personality, whose two-faced nature makes him a very untrusty henchman. But stealthy throatcutter as Sergi is, Inquisitor Cassar has seen much potential in this murderous character, keeping him in a leash of dept.
In Sergi's case I decided to approach the design process more directly than usual, jumping over my traditional sketching and drawing phase, letting the kit-bashing spree go mildly wild. I took my bits box and started fitting the pieces together, having no certain aim in my mind. After a while, bits found each other and the "Spaceman Joe", what Sergi was first called as, was materialized.