Saturday, September 22, 2012

Hagard & The Færwyrd, WIP I

So the modelling of Hagard and the Færwyrd has commenced. Here's some work in process shots for you to study...



I still need to add bits here and there, and when I'm done with that, it's time for some greenstuffin'. Hagard will get hair on his head (but he'll be bald like in the drawing) and his shoulder guard will get more detailed and less like "out of the box" feel for it. I'm thinking of adding more layers and edge to it.

And then there's the pneumatic arm. It still needs some heavy modding before I'm satisfied by the looks of it. At the moment it stands out like a straight junk with pipes and cables, so I need to add some functional looking bits to it so that it would look more like it could actually be a working piece. Also, the connection between the arm and the gun is still pretty nonexistent and needs to be stressed.

Sunday, September 09, 2012

Pherion WIP - The Hunter

"Not even a thousand seals of protection could save a warrior, if he lacks the true faith 
- Inquisitor Pherion of Mars

What a nice project!
Creating the Inquisitor for my warband turned out to be very difficult task.
I knew I needed very strong character with powerful looks, but without to go into too "traditional armoured look. I wanted Pherion to be strong but also fragile at the same time.
There was some discussion that Kari would design the Inquisitor for me, but unfortunately those plans did not work out eventually. It was only after I came up with the story of this really ancient character that would roam the galaxies to hunt down the enemies of the mankind. I was able to visualize Pherion and came out with the original sketch.









Personally I am very satisfied about how the purity seals came out. I was able to do some very cool detailing, like the inquisitional markings  and skulls. It was nice to realize that how much could be done sculpting wise, even when there was so many GW parts involved. I had to go very subtle, to be able to make my additions to match the pro-level GW sculpting.

Why did I ended up using GW parts for my Inquisitor, while the rest of the Warband is completely scratchbuilt? I wanted to try converting again and Kari has come up with such a amazing conversions that I had to give it a go! Also, I wanted to respect Games Workshop by using official parts.. After all, Inquisitor is GW game;)

Wednesday, September 05, 2012

Hagard & The Færwyrd, Concept Finished

Meet Hagard...

Hagard & The Færwyrd (water colours, acrylics and inks)

Hagard fought his brutal wars on the same savage planet that Mutie Kul did his biddings. Hagard's grotesque and cruel heavy machinegun Færwyrd sows terror amongst his foes, ripping them to pieces with high caliber rounds and fast fire rate.

Once again Inquisitor Cassar has found another deadly tool for his entourage...

Monday, September 03, 2012

Sunday, September 02, 2012

Pherion WIP - Posin'



I really liked the Kari's idea of Pherion sensing danger near by.
Instead reaching for the pommel of his sword I wanted to make it look like he is ready to draw his sword (you know, old western movie style!). Also changed the heads direction to create illusion of averseness.

Damn this converting is fast and fun!

Færwyrd

A few days ago I found myself sifting through the last month's White Dwarf and paused for a good moment when John Blanche's always wonderful Blanchitsu popped in to my sight. In his article John introduced some of the finest conversion made out of Games Workshop's infamous chubby Nurgle Chaos Champion.

While I was admiring the fine job others had done with their conversion, the temptation of making one of my own grew bigger and bigger. I simply couldn't resist it anymore. I had to grab my pencils and start sketching the next character for the Punk Moth scenario...


Only add colour...

Sketching chubby.

I visioned that my Chaos Champion conversion would be carrying a huge MG-42 style machinegun, but with a curved side clip instead of a ammochain. The bloke will be wielding the gun with an agile, lightly moving pneumatic arm that is much longer and stronger than a normal limb. The arm is integrated to the gun's barrel. It is like the gun and the arm are one piece. I would love to make a short animation of this piece alone to show you how I imaginated the thing could be moving. Well, like I had time for that...

The drawing will be painted with the same style as the previous ones have been done, using watercolours, inks and acrylics. This time I used much more time on the actual inking, so it will be interesting to see what kind of an effect this will have to the final result.

Yeah, I know. I should be working on with the Caterpillar stage of the Punk Moth, but I think I can let that juice stay for a while and take a little break from the scenery building.

Saturday, September 01, 2012

Pherion WIP - Taggin'

Found the parts that will eventually make Pherion... rest will be sculpted.


Or pointing like this?


Im still thinking about that bolter-arm - should I make it pointing out, like in the sketch or use that wizard arm what's in the first pic?