The postman brought some new bits for me yesterday. I urged to tear the blister open and inspect what would I do with the parts. I have this habit of modelling my projects first with the blue tack so that I can get better picture of how the bits fit together...
Creepy Crypt Ghoul hands will nicely support Old Man's sneaky and chilly grin. Anti-grav chasis might be covered by purity seals or just one big scroll including maintenance instructions for the old machinery etc.
Thursday, May 17, 2012
Thursday, May 10, 2012
Operation Punk Moth
Making playable characters for tabletop wargaming has always been the ultimate goal in my projects. In the end, that philosophy is the inner being in all toy soldiers - they're ment to be standing on a battlefield, facing what ever your opponent throws at them, leaving their unfortuned lives in the hands of the dice gods...
It's no different in my INQ28 project, other than that this goal is now the ultimate target for both of our projects, mine and Mikko's. In a way, Mikko came and joined to my solo project, making some sence to it, co-piloting me to the right track. Our plan is simple - to play a scenario with our INQ28 bands...
Our aim is to make fully playable INQ28 mobs, which are well on their way at the momement. Not only that, but we are also going to be making perfect, module based battlefield for our gangs to face off. Finally, unbelievable detailed scenario with impressive collecion of props and gaming pieces that'll fit in the scene will be fulfilling the gaming experience. This four stage operation shall be codenamed as Punk Moth.
As said about the gangs, they're well on their way to be on "playable" state. In the end, you only need three to four members in your team to have enough complicated match of INQ28 (or at least that is what I've read). Of course we'll be reinforcing our gangs with new characters, but I guess we'll be ready with the first incarnations of our INQ28 gangs in a month of two. So the egg stage is nearing the finish...
The second stage, the caterpillar, is to build the perfect gaming board. Easier said than done, so to speak... As we live very far away from each other, we have to apply some imaginative solutions for how to build the board and how to organize the whole thing. We thought about making our board modular, both of us creating first one, later two pieces of around 50x50 cm board, which would then work as a bigger gaming board when put together. All the scenery will be attached to the boards so that there will be only minimal amount of loose scenery around, some targets and goals, for example. This way buildings, ruins, metal works, bunkers and explosion craters will look cool and support our cause of making great looking battlefield...
As the gaming board is modular, we'll still be able to make many different kind of wargrounds to play on. Here's a fast sketch of the idea in general...
We are thinking about building the scenery first from the scratch, adding all the pieces on it, prime them in gray and finally have a gathering where we'd decide the general atmosphere and the tone for the whole board. This way the look and the feel of each board will be special yet unite.
The modules should be enough light so that they are easy to move around, but also enough strong to handle carrying without any problem. The solution for this might be in 5mm foam PVC plate (colour: black) and on top of that, 50mm polyester plate that can be shaped. Polyester ain't very tough material alone, so basically it needs a hard surface on top of it. Maybe it should be coated with PVC glue or something similar to make the surface hard and durable.
So that's the harsh plan for the base of the modules at the moment. In my next post I'll shed light on some more detailed plans for the module based gaming board along with the final touches that'll make the gaming experience out of this world...
It's no different in my INQ28 project, other than that this goal is now the ultimate target for both of our projects, mine and Mikko's. In a way, Mikko came and joined to my solo project, making some sence to it, co-piloting me to the right track. Our plan is simple - to play a scenario with our INQ28 bands...
Our aim is to make fully playable INQ28 mobs, which are well on their way at the momement. Not only that, but we are also going to be making perfect, module based battlefield for our gangs to face off. Finally, unbelievable detailed scenario with impressive collecion of props and gaming pieces that'll fit in the scene will be fulfilling the gaming experience. This four stage operation shall be codenamed as Punk Moth.
As said about the gangs, they're well on their way to be on "playable" state. In the end, you only need three to four members in your team to have enough complicated match of INQ28 (or at least that is what I've read). Of course we'll be reinforcing our gangs with new characters, but I guess we'll be ready with the first incarnations of our INQ28 gangs in a month of two. So the egg stage is nearing the finish...
The second stage, the caterpillar, is to build the perfect gaming board. Easier said than done, so to speak... As we live very far away from each other, we have to apply some imaginative solutions for how to build the board and how to organize the whole thing. We thought about making our board modular, both of us creating first one, later two pieces of around 50x50 cm board, which would then work as a bigger gaming board when put together. All the scenery will be attached to the boards so that there will be only minimal amount of loose scenery around, some targets and goals, for example. This way buildings, ruins, metal works, bunkers and explosion craters will look cool and support our cause of making great looking battlefield...
As the gaming board is modular, we'll still be able to make many different kind of wargrounds to play on. Here's a fast sketch of the idea in general...
We are thinking about building the scenery first from the scratch, adding all the pieces on it, prime them in gray and finally have a gathering where we'd decide the general atmosphere and the tone for the whole board. This way the look and the feel of each board will be special yet unite.
The modules should be enough light so that they are easy to move around, but also enough strong to handle carrying without any problem. The solution for this might be in 5mm foam PVC plate (colour: black) and on top of that, 50mm polyester plate that can be shaped. Polyester ain't very tough material alone, so basically it needs a hard surface on top of it. Maybe it should be coated with PVC glue or something similar to make the surface hard and durable.
So that's the harsh plan for the base of the modules at the moment. In my next post I'll shed light on some more detailed plans for the module based gaming board along with the final touches that'll make the gaming experience out of this world...
Ear Tags
Gaming Board,
INQ28,
Punk Moth
Wednesday, May 09, 2012
Old Man's Grin...
Old Man is starting to gain some shapes. Once again I used GW's Flagellant head to begin with, adding some spiky hair on his head, eye-balls and lips to bring the greedy grin on his face.
I'm thinking about using Cairn Wraith's robe for Old Man's body. Instead of having his legs covered by the robe, Old Man will levitate with an anti-grav chasis that replaces the lower part of his crippled body. With the anti-grav chasis, Old Man hoovers around battlefields like Orko of the Masters of the Universe, making dim humming sound with casual crackling arcs down to ground every now and then.
I'm thinking about using Cairn Wraith's robe for Old Man's body. Instead of having his legs covered by the robe, Old Man will levitate with an anti-grav chasis that replaces the lower part of his crippled body. With the anti-grav chasis, Old Man hoovers around battlefields like Orko of the Masters of the Universe, making dim humming sound with casual crackling arcs down to ground every now and then.
Monday, May 07, 2012
=]The Retinue [=
NICODEMVS
The Holy Order Of Blind Rage
"Eyesight can be deceitful, that is why I don't need it.
I only follow the guiding light of the Emperor to lead me in battlefield.
Kill The Heretic!!!
Borvs
The Flames Of Destruction
"Shall the enemies of the emperor turn to ashes before his holy rage
The sacrifice I'm about to make is just a small prize to pay for salvation of my eternal soul
Burn The Witch!!!
The retinue is beginning to form ...
We Ask Only To Serve
Adore The Immortal Emperor!!!
++ End Of Transmission ++
Ear Tags
Borvs,
INQ28,
Nicodemvs,
Painted Miniatures
Friday, May 04, 2012
Inquisitor Cassar
I was finally able to visualize the head of my Inquisitor gang. The man had been lurking in my head for a while, staying in the dark corners, avoiding my full attention.
Then couple of days ago it happened. I hit my head on a ceiling beam with the force that made my teeth hit together and curses flying between them. While I was treating the huge bump on my crown with a bag of frozen vegetables, the shape of my INQ28 band's master jumped out from his hiding place to my mental field of vision, clear as the sky. At that moment I knew what I had been looking for. I urged to draw the vision out of my head before it would be too late...
Inquistor Cassar is one truely twisted being. In his nature he is egoistic and sardonic tyrant who achieves his goals with any means necessary - like most of his collegues. He is charismatic and knows how to manipulate people. He posseses dark powers that give him access to disturb thoughts and suffocate reasoning.
Cassar is armed with a high caliber service revolver and a chainsaw-rapier. He also has a customized bolt pistol with reversed mag mounted on his left shoulder. Cassar operates the shoulder cannon with sensors merged in to his spine's nervous system.
Officially Inquisitor Cassar serves the Inquisition, but as he is self-righteous bastard there's really no master for him other than himself. His blood is blue('ish) and ties to the high-ranking officials very strong. Some of his missions are funded by very powerful and influential persons with their own interests in the sad universe, interests which are usually less for the benefit of the Imperium.
Then couple of days ago it happened. I hit my head on a ceiling beam with the force that made my teeth hit together and curses flying between them. While I was treating the huge bump on my crown with a bag of frozen vegetables, the shape of my INQ28 band's master jumped out from his hiding place to my mental field of vision, clear as the sky. At that moment I knew what I had been looking for. I urged to draw the vision out of my head before it would be too late...
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| Inquisitor Marius Cassar (water colours, acrylics and inks) |
Inquistor Cassar is one truely twisted being. In his nature he is egoistic and sardonic tyrant who achieves his goals with any means necessary - like most of his collegues. He is charismatic and knows how to manipulate people. He posseses dark powers that give him access to disturb thoughts and suffocate reasoning.
Cassar is armed with a high caliber service revolver and a chainsaw-rapier. He also has a customized bolt pistol with reversed mag mounted on his left shoulder. Cassar operates the shoulder cannon with sensors merged in to his spine's nervous system.
Officially Inquisitor Cassar serves the Inquisition, but as he is self-righteous bastard there's really no master for him other than himself. His blood is blue('ish) and ties to the high-ranking officials very strong. Some of his missions are funded by very powerful and influential persons with their own interests in the sad universe, interests which are usually less for the benefit of the Imperium.
Thursday, May 03, 2012
New Nest
So yet another home is left behind, empty from my belongings. I'm a happy tenant of a single-family home with huge garden in a small town known Lapua. Extra space came to use as our previous apartment was getting very small. One of the best things about the new space is that I now have a room of my own dedicated for the hobby, yay!
The study is very cozy and relaxing space. It's a place where my creative horizon can spread like never before, providing great framework to leech energy from.
The desk is a product of Lahden Puukalusto Oy and it represents functionalism pretty well. It consists very, well, functional storing capacities. I say the desk is a product because it is a working class version of Bilnäs' expensive counterpart and nowhere as neat and slim. But it makes its stand pretty well and looks beutifully patinated.
The history of the desk is grim. In 1976 an explosion occured in a warehouse of Lapua ammunition factory (State Cartridge Factory), killing 40 people, mainly female workers. Sixty children lost a parent in this Finland's worst modern time disaster. The desk, as far as I've been told, is a survivor from the accident. It was later sold in an auction to a former worker of the factory.
But now the desk has found a new home in my modest corner. It works as a focal point in my creative process, storing all my tools and paints within it just in a hands reach. The mechanics of the lock has a soul of its own and functions when it feels like doing so. It's pretty simple yet enough complex to keep my stuff safe and beyond the reach of the little gremlin.
I've already done some pretty interesting new creations in my new nest. I will be sharing them in next couple of days along with some amazing plans the rat pack will be doing in near future.
Stay tuned!
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| Panorama view from the new lair of izeColt |
![]() |
| Finnish "antique" from the 50's |
The study is very cozy and relaxing space. It's a place where my creative horizon can spread like never before, providing great framework to leech energy from.
The desk is a product of Lahden Puukalusto Oy and it represents functionalism pretty well. It consists very, well, functional storing capacities. I say the desk is a product because it is a working class version of Bilnäs' expensive counterpart and nowhere as neat and slim. But it makes its stand pretty well and looks beutifully patinated.
The history of the desk is grim. In 1976 an explosion occured in a warehouse of Lapua ammunition factory (State Cartridge Factory), killing 40 people, mainly female workers. Sixty children lost a parent in this Finland's worst modern time disaster. The desk, as far as I've been told, is a survivor from the accident. It was later sold in an auction to a former worker of the factory.
But now the desk has found a new home in my modest corner. It works as a focal point in my creative process, storing all my tools and paints within it just in a hands reach. The mechanics of the lock has a soul of its own and functions when it feels like doing so. It's pretty simple yet enough complex to keep my stuff safe and beyond the reach of the little gremlin.
I've already done some pretty interesting new creations in my new nest. I will be sharing them in next couple of days along with some amazing plans the rat pack will be doing in near future.
Stay tuned!
Ear Tags
Creative Horizon,
Desktop,
Photos,
Study
Tuesday, May 01, 2012
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